cellos51
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d20b5c5ce4
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Buggy restarting
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2025-08-09 23:18:52 -04:00 |
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cellos51
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164f58aa1e
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Main menu prototype
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2025-08-09 21:49:37 -04:00 |
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MeirGavish
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38282d0f2a
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Small refactors
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2025-08-09 21:31:41 +03:00 |
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MeirGavish
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3441a1dae8
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Joker pooling - Existing or owned jokers can't appear in shop + shop code refactor
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2025-08-09 20:48:18 +03:00 |
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cellos51
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12ca27e27b
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Removed default color for affine background and changed to load palette from image instead
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2025-08-08 00:32:30 -04:00 |
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cellos51
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01d7ed8e91
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Merge branch 'main' of https://github.com/cellos51/balatro-gba into boss_backgrounds
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2025-08-07 21:34:46 -04:00 |
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MeirGavish
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fd8e52d48a
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Removed magic numbers for card score length and intmax buffer sizes
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2025-08-08 01:59:21 +03:00 |
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MeirGavish
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2ce3acbe1c
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Merge branch 'main' into jokers_with_graphics
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2025-08-08 00:32:10 +03:00 |
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MeirGavish
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5e6d28c663
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Fixed stack top bugs in joker_effects.c - e.g. Blackboard activated if just the first card in hand was not spades/clubs
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2025-08-08 00:01:36 +03:00 |
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MeirGavish
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b0a4fc968c
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Removed duplicate declarations to fix build
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2025-08-07 22:48:06 +03:00 |
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cellos51
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592d7ae8bc
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Add affine background color functionality and integrate into game loop
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2025-08-05 14:35:52 -04:00 |
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cellos51
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c7f6708555
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Merge branch 'main' of https://github.com/cellos51/balatro-gba into boss_backgrounds
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2025-08-04 14:57:45 -04:00 |
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MeirGavish
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742114792d
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Fixed game starting at shop
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2025-08-04 20:27:03 +03:00 |
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cellos51
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95b1937eac
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Merge branch 'main' of https://github.com/cellos51/balatro-gba into boss_backgrounds
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2025-08-04 11:41:48 -04:00 |
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MeirGavish
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8956501591
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Merge branch 'main' into jokers_palette_swapping
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2025-08-04 10:21:19 +03:00 |
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MeirGavish
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de672572b1
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Updated joker palette swapping system to reuse palettes when jokers are removed
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2025-08-04 10:18:33 +03:00 |
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MeirGavish
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ec2aaf245d
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Added clarification comment
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2025-08-03 18:15:28 +03:00 |
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MeirGavish
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bbefff2eb9
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Fixed bug where shop price would continue displaying after the item was purchased
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2025-08-03 16:51:16 +03:00 |
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MeirGavish
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e7b6d24815
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Merge pull request #76 from cellos51/move_shop_price_down
Moved the price of shop items below the item so it is not obstructed when the card is raised on highlight
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2025-08-03 16:10:20 +03:00 |
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MeirGavish
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a8f429eca3
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Moved the price of shop items below the item so it is not obstructed when the card is raised on highlight
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2025-08-03 16:08:41 +03:00 |
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Elliptical
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dcff326730
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Refactor to make it just change the brightness of a chosen color. I will make a seperate .h/.c file for the affine background when I get home.
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2025-08-02 14:54:08 -04:00 |
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theturtlemafia
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445ea788a4
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fix error from rebase
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2025-08-02 13:28:28 -04:00 |
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theturtlemafia
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0f3d1b3b77
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adds walkie-talkie, fibonnaci, banner, mystic summit, blackboard
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2025-08-02 13:25:04 -04:00 |
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theturtlemafia
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174050d813
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add fist, parking, business card, scholar, scary face, abstact, bull, smiley, even, odd jokers
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2025-08-02 13:25:04 -04:00 |
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theturtlemafia
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ee0591562f
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add blue joker
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2025-08-02 13:25:04 -04:00 |
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theturtlemafia
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08307d62ad
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code review feedback
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2025-08-02 12:25:31 -04:00 |
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MeirGavish
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9f9b557143
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Refactor - extracted game_shop_intro() from game_shop()
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2025-08-02 18:56:10 +03:00 |
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Elliptical
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8315d6a42c
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Switching to a boss blind now changes the background palette
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2025-08-02 10:29:26 -04:00 |
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theturtlemafia
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dbff88add0
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Adds XMult, Joker Stencil and Misprint (rebase)
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2025-08-01 18:35:31 -04:00 |
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MeirGavish
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cb835653f6
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card_select and card_deselect were flipped, fixed them back. This only affects the sound displayed when cards are scored, now it's the select instead of the deselect.
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2025-08-01 21:06:07 +03:00 |
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MeirGavish
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537ceb622f
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Added audio_utils.h/.c and refactored calls to mmEffectEx to use wrapper play_sfx() instead
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2025-08-01 20:36:07 +03:00 |
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MeirGavish
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5149e6c23e
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B button now deselects all selected cards
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2025-08-01 17:49:30 +03:00 |
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theturtlemafia
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a72458c2c3
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adds jokers 6-16. Extract hand type detection logic from hand_get_type to be used by jokers as well
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2025-07-28 18:27:48 -04:00 |
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MeirGavish
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095fb455cc
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Merge pull request #64 from theturtlemafia/ttm/joker-struct-refactor
Refactor jokers to use struct and function pointer for joker effects and added Lusty, Wrathful, and Gluttonous jokers
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2025-07-29 00:56:04 +03:00 |
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theturtlemafia
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ed1204db74
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remove usage of extern for joker_registry. Add array size macro to util.h
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2025-07-28 14:24:33 -04:00 |
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MeirGavish
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e5602d672f
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Fixed a bug where selecting discard with 0 discards would toggle card select and extracted function game_playing_process_hand_select_input()
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2025-07-27 23:15:28 +03:00 |
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theturtlemafia
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47ee3987fd
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refactor jokers to use struct and function pointer
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2025-07-27 07:06:35 -04:00 |
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MeirGavish
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f6b6e22c33
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Merge branch 'main' into refactors
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2025-07-27 01:14:24 +03:00 |
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MeirGavish
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95565862b0
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Extracted JokerObject and CardObject common functionalities to SpriteObject, removing duplicate code and dangerous casts.
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2025-07-27 01:13:57 +03:00 |
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MeirGavish
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8043a2bad6
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Added flag to Makefile to treat warnings as errors that fail build, and commented out code in game.c to be warning free
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2025-07-26 20:04:39 +03:00 |
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MeirGavish
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1c036482a1
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Renamed functions updating the display values from set_score, set_money etc. to display_score, display_money etc. to remove implication they are setting an actual value
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2025-07-26 19:40:38 +03:00 |
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MeirGavish
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2ed5922d43
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merged jokers_refactors into refactors (manual conflict resolution)
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2025-07-23 19:36:30 +03:00 |
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TheBreadPerson
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b6a8fd4e6a
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Merge branch 'main' of https://github.com/cellos51/balatro-gba into truncating
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2025-07-23 01:47:25 -04:00 |
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TheBreadPerson
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b994358ac6
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Minor number change
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2025-07-23 01:45:00 -04:00 |
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cellos51
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1b4267893d
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Added greedy joker and refactor joker system
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2025-07-22 20:00:05 -04:00 |
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MeirGavish
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8ed7ddb127
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Moved the round end blind sprite and score a bit so they look better on 4 digits
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2025-07-23 02:14:30 +03:00 |
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cellos51
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62db2815dd
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removed another static variable and improved boss blind selection
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2025-07-22 17:43:52 -04:00 |
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cellos51
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e51e08322f
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Fixed compilation error and removed another static variable
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2025-07-22 17:39:33 -04:00 |
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cellos51
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c536d78976
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Minor refactor to avoid the use of variable
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2025-07-22 17:35:52 -04:00 |
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cellos51
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b583755985
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Refactored background change logic and removed unused static state variables in game functions
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2025-07-22 15:53:49 -04:00 |
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