Commit Graph
52 Commits
Author SHA1 Message Date
MeirGavish 9bffe5c9a9 Refactor - remove selected from SpriteObject (#305) 2025-12-12 18:44:26 -08:00
MeirGavish 5a4856ec82 Refactor - removed tile_mem obj charblock index magic number (#293) 2025-12-10 17:13:59 -08:00
RickeyandMeirGavish 2fb9e6d633 Clang format joker files and def files (#257)
* Clang format joker files and def files

* Fix blind usage of GBLA_UNUSED macro

* Add final files for clang-format (main.c and selection_grid.h)

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Co-authored-by: MeirGavish <meir.gavish@gmail.com>
2025-12-10 09:41:24 +02:00
GeraltandMathisMartin31 0953a430c4 Implement Seltzer and Joker Expiration effect (#252)
* Add Seltzer art

* Implement Joker expiration

* Add exception to copying Jokers + Seltzer message fix

* Move all scoring logic to joker_object_score away from check_and_score_joker_for_event

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Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com>
2025-11-30 08:52:42 +02:00
435a9a0a1d Refactor JokerEffect scoring (#245)
* Remove usage of memcmp for JokerEffect null check

* Added suggestions from @ricfehr3

* Add suggestions from @MeirGavish


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Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com>
Co-authored-by: MeirGavish <meir.gavish@gmail.com>
2025-11-28 19:03:47 +02:00
MeirGavish f51380c93c Added sound effects for chips, mult, and xmult (#229) 2025-11-22 07:27:43 +02:00
GeraltandMathisMartin31 408c264e85 Modify blueprint and brainstorm implementation to fix retrigger bug (#244)
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Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com>
2025-11-21 20:09:07 +02:00
GeraltandMathisMartin31 2fb41e533c Make Chips, Mult and Score unsigned and protect against overflow (#212)
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Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com>
2025-11-20 12:39:15 +02:00
GeraltandMathisMartin31 4183f563ab Implement cards held in hand effects (#205)
* Adapt existing Jokers to the Held Card mechanic + effect display location

* Add suggestions from @ricfehr3

* Add suggestions from @MeirGavish

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Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com>
2025-11-12 13:18:53 +02:00
Rickeyandrfehr-idexx e0cffab768 Update list implementation to work with memory pools (#168)
* Introduce indexed list implementation

* Fix CI tests for pool

* Take bitset out of pool

* Replace joker bitset interactions with wrappers

* Add bitset tests

* Add test to gitignore

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Co-authored-by: rfehr-idexx <ric-fehr@idexx.com>
2025-11-11 17:56:21 +02:00
eb815b7820 Refactor of scoring flow, Joker Callbacks and Card Retriggers (#160)
* Remove Baseball Card for now, will have to wait a future PR

* Removed cards held in hand joker scoring stage - should be in another PR

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Co-authored-by: MonteCrysto <mathis.martin31@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: MeirGavish <meir.gavish@gmail.com>
2025-11-01 15:50:52 +02:00
b38433d191 Weight jokers by rarity in the shop (#152)
* Added weight for the rarity of jokers in the shop

* Includes manual conflict resolution

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Co-authored-by: JustinL-12 <jlong30@uic.edu>
Co-authored-by: MeirGavish <meir.gavish@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-10-27 19:18:48 +02:00
Rickey Fehr 517d40c294 Cleanup for PR, return old sprite tracker 2025-10-19 15:52:36 -07:00
Rickey Fehr d499abe2c4 Cleanup for PR 2025-10-17 16:55:09 -07:00
Rickey Fehr 06cd13a17f Centralize location of memory pools
This commit centralizes the location of memory pools and adds an
associated script (scripts/get_memory_map.sh) to read the memory map.
2025-10-17 16:55:09 -07:00
Rickey Fehr 72c0a6c4a9 Optimize bit operations, style fix, cleanup 2025-10-17 16:55:07 -07:00
Rickey Fehr e00c51502b Replace Malloc With Pools
This commit introduces an object pool and replaces instances of malloc with pools where sensible.
2025-10-17 16:54:09 -07:00
MonteCrysto 8cd86f1640 Merge remote-tracking branch 'upstream/main'
And add NULL Acrobat Joker effect
2025-10-07 20:18:41 +02:00
Drew e620697917 Renamed joker_table.h to def_joker_gfx_table.h. Removed an unnecessary constant 2025-09-22 16:06:45 -05:00
Drew 7c377fca94 Making joker_gfxTiles and joker_gfxPal static 2025-09-17 15:35:21 -05:00
Drew c4e804234b Moving macro into pool definition 2025-09-17 15:01:26 -05:00
Drew 3dc959c17d Converting joker_gfxTiles and joker_gfxPal to pools 2025-09-17 14:35:00 -05:00
Drew 2c5bc3b5dd Adding an x macro to cut down on some boilerplate.
This should make adding additional jokers require a little less
typing. Additional jokers will need an entry in /include/joker_table.h
2025-09-15 21:36:20 -05:00
MeirGavish 2d50005e30 Added art for Scary Face and Smiley Face by @GreenNinja2525 and enabled them in code 2025-08-22 19:43:27 +03:00
MeirGavish 46141090a0 Added joker sprites by @GreenNinja2525 for Blue Joker, Even Steven, Odd Todd, Scholar and Business Card. Disabled jokers with no sprites. 2025-08-17 12:36:20 +03:00
MeirGavish 64274ae465 Added joker selling (still no animation) + fixed SpriteObject constructor focused bug 2025-08-16 15:38:34 +03:00
MeirGavish fd8e52d48a Removed magic numbers for card score length and intmax buffer sizes 2025-08-08 01:59:21 +03:00
MeirGavish 2ce3acbe1c Merge branch 'main' into jokers_with_graphics 2025-08-08 00:32:10 +03:00
theturtlemafia 4492176df2 allows multiple joker-effect popup texts 2025-08-07 23:08:41 +03:00
MeirGavish 50ec1bcdab Added art by @GreenNinja2525 for jokers Walkie-Talkie, Fibonacci, Banner, Mystic Summit, and Blackboard 2025-08-07 23:08:35 +03:00
MeirGavish 8956501591 Merge branch 'main' into jokers_palette_swapping 2025-08-04 10:21:19 +03:00
MeirGavish de672572b1 Updated joker palette swapping system to reuse palettes when jokers are removed 2025-08-04 10:18:33 +03:00
theturtlemafia 4731fea21b add joker sprites 2025-08-02 13:08:42 -04:00
theturtlemafia dbff88add0 Adds XMult, Joker Stencil and Misprint (rebase) 2025-08-01 18:35:31 -04:00
MeirGavish 305d093042 Added more joker art by for jokers 6-16, missing code implementation so they are not yet displayed. 2025-08-01 02:03:24 +03:00
MeirGavish 0c834d17c2 Added dynamic palette loading for jokers and added new joker designs by @GreenNinja2525 2025-07-30 21:00:29 +03:00
theturtlemafia ed1204db74 remove usage of extern for joker_registry. Add array size macro to util.h 2025-07-28 14:24:33 -04:00
theturtlemafia 47ee3987fd refactor jokers to use struct and function pointer 2025-07-27 07:06:35 -04:00
MeirGavish 95565862b0 Extracted JokerObject and CardObject common functionalities to SpriteObject, removing duplicate code and dangerous casts. 2025-07-27 01:13:57 +03:00
cellos51 6a1f3bcd7a I hope this works 2025-07-23 20:14:22 -04:00
MeirGavish c781807ed8 Revert "Sprite vram optimizations" 2025-07-24 02:14:04 +03:00
cellos51 ea5e4d5d1e refactor: remove commented-out code and simplify joker initialization 2025-07-23 17:35:42 -04:00
cellos51 300e725dfe made jokers dynamic and changed memcpy to us 32 2025-07-23 17:00:18 -04:00
MeirGavish 5e6bc76f5f Merge branch 'main' into jokers_refactors 2025-07-23 19:33:39 +03:00
cellos51 c025d35468 null check on greedy joker 2025-07-22 20:07:51 -04:00
cellos51 1b4267893d Added greedy joker and refactor joker system 2025-07-22 20:00:05 -04:00
MeirGavish c24dcab726 Added TODO note and a warning comment 2025-07-23 00:02:24 +03:00
cellos51 793da72465 added co-pilot's fixes 2025-07-22 15:45:29 -04:00
cellos51 e7c5536cc2 added shop rerolling and edition pricing for jokers 2025-07-21 22:05:31 -04:00
cellos51 414bfa2a32 Semi functional jokers 2025-07-20 20:55:11 -04:00